![Pokemon essentials editor .exe](https://kumkoniak.com/101.jpg)
This contains a C# port of Pokémon Essentials to mirror the code to function the same (with very few and minor differences). Unit圓d, Websites/ASP.Net, or even commandline console, as a text-based Pokémon battle simulator). Because the project is abstract, so loosely coupled from any frontend component, it allows for the project to easily migrate between any engine or platform that's C# compatible (i.e. Pokémon Framework is a framework written in C-Sharp and designed to be built on top of, as a foundation and key component in any Pokémon remake or emulator. Currently, it is managed by Gen, and still updated by FlakFlayster. As of 2017, IIcolour Spectrum handed code development over to FlakFlayster, who then refactored the project into a framework library and based it on Pokémon Essentials code source, from RPG Maker.
![pokemon essentials editor .exe pokemon essentials editor .exe](https://tklasopa793.weebly.com/uploads/1/2/7/7/127714034/353281883.jpg)
It was created by IIcolour Spectrum (Lucas), who originally authored it from scratch starting from a Unity project. Pokémon Unity is a game project made in Unity, that lets people make Pokémon-style games. Pokémon Unity by IIcolour Spectrum Created with Pokémon Framework
![Pokemon essentials editor .exe](https://kumkoniak.com/101.jpg)